MUL

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==MUL==
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==MUL : Multiply==
 
MUL is used to multiply registers (signed or unsigned) to create a 32 bit result. Operand 2 is multiplied by operand 3, and the result is stored in operand 1. ''All'' operands are  [[Registers|registers]].
 
MUL is used to multiply registers (signed or unsigned) to create a 32 bit result. Operand 2 is multiplied by operand 3, and the result is stored in operand 1. ''All'' operands are  [[Registers|registers]].
  

Latest revision as of 07:03, 22 December 2011

MUL
Instruction MUL
Function Multiply
Category Multiply
ARM family All (except ARMv1)
Notes -

Contents

[edit] MUL : Multiply

MUL is used to multiply registers (signed or unsigned) to create a 32 bit result. Operand 2 is multiplied by operand 3, and the result is stored in operand 1. All operands are registers.

If the S bit is specified, the flags are N, Z, and C flags are updated as follows: N is the result bit 31, Z is set if the result is zero, and C is undefined. V is not updated.

There is also a Multiply with Accumulate instruction for multiplying with addition.

[edit] Syntax

  MUL  <op 1>, <op 2>, <op 3>

[edit] Function

  op_1 = op_2 × op_3

[edit] Example

  MOV    R1, #5
  MOV    R2, #3
  MUL    R0, R1, R2
  ; R0 now equals 15

[edit] Restrictions

  • You cannot specify R15 for any of the operands.
  • Having operand 1 and operand 2 be the same register is unpredicable, thus, for example, the following cannot be used:
  MUL   R0, R0, R1    ; try R0, R1, R0
  • MUL provides the lower 32 bits of a 64 bit product, therefore the result is the same for both signed and unsigned values.

[edit] Technical

The instruction bit pattern is as follows:

31 - 28 27 - 21 20 19 - 16 15 - 12 11 - 8 7 - 4 3 - 0
condition 0 0 0 0 0 0 0 S op_1 0 0 0 0 op_3 1 0 0 1 op_2
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